Difference between revisions of "Planned Features For Next Release"

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(Created page with "At the present time the Trepidation team is only releasing development builds and daily snapshots. The planned features here refer to the next development build. The idea to...")
 
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== Planned For Next Development Build Release ==
 
== Planned For Next Development Build Release ==
* Ability to specify # of rounds per map for survival game type
+
* Ability to specify # of rounds per map for survival game type (done)
* Linux 64 bit server binaries
+
* Linux 64 bit server binaries (done)
* Devastator and Gauntlet get handed out less in Arsenal, Survival and One4all
+
* Devastator and Gauntlet get handed out less in Arsenal, Survival and One4all (done)
* Significant Weapon Balance Improvements.
+
* Significant Weapon Balance Improvements. (in progress)
* More compatibility with 3rd party Quake 3 and Elite Force Maps
+
* More compatibility with 3rd party Quake 3 and Elite Force Maps (yes, much more .. done)
 
* Easier Map Rotations
 
* Easier Map Rotations
 
* Server Admins can disable Devastator in all game modes.
 
* Server Admins can disable Devastator in all game modes.
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== Bugfixes for Next Development Build Release ==
 
== Bugfixes for Next Development Build Release ==
 
* If you zoom on the gauss rifle when warmup ends you are stuck in zoom, forever.  
 
* If you zoom on the gauss rifle when warmup ends you are stuck in zoom, forever.  
* Out of ammo message on Gauntlet.
+
* Out of ammo message on Gauntlet. (done)
* Powerups appear as broken models at the end of survival and arsenal gametypes.
+
* Powerups appear as broken models at the end of survival and arsenal gametypes. (done)
* No bizarre XXX is on a killing spree messages.
+
* No bizarre XXX is on a killing spree messages. (done)
* Missing sounds for various bots fixed.
+
* Missing sounds for various bots fixed. (some, more to go / In progress)

Revision as of 18:23, 22 November 2016

At the present time the Trepidation team is only releasing development builds and daily snapshots. The planned features here refer to the next development build.

The idea to have set development build releases is to minimize fragmentation of servers running. Servers should only be running Development Build Releases. You should not run server with a daily snapshot, only with a released development build release.

This list is by no means complete and some of the items here may not make it into the next release. Some items may already exist in nightly snapshots.

Planned For Next Development Build Release

  • Ability to specify # of rounds per map for survival game type (done)
  • Linux 64 bit server binaries (done)
  • Devastator and Gauntlet get handed out less in Arsenal, Survival and One4all (done)
  • Significant Weapon Balance Improvements. (in progress)
  • More compatibility with 3rd party Quake 3 and Elite Force Maps (yes, much more .. done)
  • Easier Map Rotations
  • Server Admins can disable Devastator in all game modes.
  • Multijump features
  • Instagib Jumping
  • UI Improvements

Bugfixes for Next Development Build Release

  • If you zoom on the gauss rifle when warmup ends you are stuck in zoom, forever.
  • Out of ammo message on Gauntlet. (done)
  • Powerups appear as broken models at the end of survival and arsenal gametypes. (done)
  • No bizarre XXX is on a killing spree messages. (done)
  • Missing sounds for various bots fixed. (some, more to go / In progress)