Difference between revisions of "Elite Force Maps Compatible With Trepidation"
From Trepidation
(Created page with "The following community maps created for Star Trek Voyager Elite Force known to be compatible with Trepidation. {| class="wikitable" style="width: 50%;" |colspan="1"|'''MAP N...") |
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− | The following community maps created for Star Trek Voyager Elite Force known to be compatible with Trepidation. | + | {| class="wikitable" |
+ | |+NOTICE | ||
+ | |- | ||
+ | |* This page is no longer being maintained. | ||
+ | |} | ||
+ | |||
+ | |||
+ | The following community maps created for Star Trek Voyager Elite Force known to be compatible with Trepidation. This '''IS NOT''' a complete list, only some that we have tested and know for certain work well. | ||
+ | |||
+ | * See [[Map Compatibility Layer for Quake 3 and Star Trek Voyager Elite Force.]] | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
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|colspan="2"|Works Perfectly | |colspan="2"|Works Perfectly | ||
|colspan="1"|- | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_ASTRO | ||
+ | |colspan="2"|Works Perfectly | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_BOOM | ||
+ | |colspan="2"|Works Perfectly | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_BOOM2 | ||
+ | |colspan="2"|Works Perfectly | ||
+ | |colspan="1"|- | ||
+ | |- | ||
|colspan="1"|DANGERCITY | |colspan="1"|DANGERCITY | ||
|colspan="2"|A Few ladders don't work, but overall this is very playable. | |colspan="2"|A Few ladders don't work, but overall this is very playable. | ||
|colspan="1"|- | |colspan="1"|- | ||
− | |colspan="1"| | + | |- |
+ | |colspan="1"|FAIRHAVEN | ||
|colspan="2"|Works Well, A Few ladders don't work, but overall this is very playable. | |colspan="2"|Works Well, A Few ladders don't work, but overall this is very playable. | ||
|colspan="1"|- | |colspan="1"|- | ||
− | |colspan="1"| | + | |- |
− | |colspan="2"| | + | |colspan="1"|GDTEMPLE |
+ | |colspan="2"|Perfect | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|HANDSOFGOD | ||
+ | |colspan="2"|Perfect | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|HERETIC | ||
+ | |colspan="2"|A few missing textures, breakables don't work which prevent you from getting some powerups. Still Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|MIAMI | ||
+ | |colspan="2"|Only a few ladders don't work. Still Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|NINESTEIN | ||
+ | |colspan="2"|Perfect | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|PADCENTER | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|PADCRASH | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|PADGALLERY_dl | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|PADGARDEN | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|PADKITCHEN | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|PADSHOP | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|HM_CAM | ||
+ | |colspan="2"|Use the quake 3 conversion q3hmcam. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_KLN1 | ||
+ | |colspan="2"|Use the quake 3 conversion q3ctf_kln1. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_RESERVOIR | ||
+ | |colspan="2"|Use the quake 3 conversion. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_TRUTHKILL | ||
+ | |colspan="2"|Use the quake 3 conversion. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_VOY1 | ||
+ | |colspan="2"|Use the quake 3 conversion. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_VOY2 | ||
+ | |colspan="2"|Use the quake 3 conversion. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|Q3DADE12 | ||
+ | |colspan="2"|Perfect | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|HM_BORG1 | ||
+ | |colspan="2"|Use the quake 3 conversion. A few missing textures. Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|HM_FOR1 | ||
+ | |colspan="2"|Use the quake 3 conversion. Works Perfectly | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|HM_FOR1 | ||
+ | |colspan="2"|Use the quake 3 conversion. Works Perfectly | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|QUAKE1 | ||
+ | |colspan="2"|Map Pack of Q1 maps. Works Perfectly | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|QUATRIX | ||
+ | |colspan="2"|A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|STUKTON_V2 | ||
+ | |colspan="2"|A few missing textures. Some secrets don't work Still Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|UT_SUBWAY | ||
+ | |colspan="2"|Perfect | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|U&_TERRORISM4 | ||
+ | |colspan="2"|No Bot Support | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|VILLA | ||
+ | |colspan="2"|A few missing textures. Some secrets don't work Still Very Playable. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|JUNGLE | ||
+ | |colspan="2"|Works Well. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|BORG210 | ||
+ | |colspan="2"|Works well part of the playermaps map-pack. | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|CTF_MAPEL4 | ||
+ | |colspan="2"|Works Well | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|NEOEGYPT | ||
+ | |colspan="2"|Works Well | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|MIAMI_NIGHT | ||
+ | |colspan="2"|Works Well | ||
+ | |colspan="1"|- | ||
+ | |- | ||
+ | |colspan="1"|SUREFALL | ||
+ | |colspan="2"|Works Well | ||
|colspan="1"|- | |colspan="1"|- | ||
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
|} | |} |
Latest revision as of 20:00, 22 February 2023
* This page is no longer being maintained. |
The following community maps created for Star Trek Voyager Elite Force known to be compatible with Trepidation. This IS NOT a complete list, only some that we have tested and know for certain work well.
MAP NAME | COMMENTS | DOWNLOAD | |
CTF_2BECKS | Works Perfectly | - | |
CTF_ASTRO | Works Perfectly | - | |
CTF_BOOM | Works Perfectly | - | |
CTF_BOOM2 | Works Perfectly | - | |
DANGERCITY | A Few ladders don't work, but overall this is very playable. | - | |
FAIRHAVEN | Works Well, A Few ladders don't work, but overall this is very playable. | - | |
GDTEMPLE | Perfect | - | |
HANDSOFGOD | Perfect | - | |
HERETIC | A few missing textures, breakables don't work which prevent you from getting some powerups. Still Playable. | - | |
MIAMI | Only a few ladders don't work. Still Very Playable. | - | |
NINESTEIN | Perfect | - | |
PADCENTER | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
PADCRASH | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
PADGALLERY_dl | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
PADGARDEN | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
PADKITCHEN | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
PADSHOP | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
HM_CAM | Use the quake 3 conversion q3hmcam. A few missing textures. Very Playable. | - | |
CTF_KLN1 | Use the quake 3 conversion q3ctf_kln1. A few missing textures. Very Playable. | - | |
CTF_RESERVOIR | Use the quake 3 conversion. A few missing textures. Very Playable. | - | |
CTF_TRUTHKILL | Use the quake 3 conversion. A few missing textures. Very Playable. | - | |
CTF_VOY1 | Use the quake 3 conversion. A few missing textures. Very Playable. | - | |
CTF_VOY2 | Use the quake 3 conversion. A few missing textures. Very Playable. | - | |
Q3DADE12 | Perfect | - | |
HM_BORG1 | Use the quake 3 conversion. A few missing textures. Very Playable. | - | |
HM_FOR1 | Use the quake 3 conversion. Works Perfectly | - | |
HM_FOR1 | Use the quake 3 conversion. Works Perfectly | - | |
QUAKE1 | Map Pack of Q1 maps. Works Perfectly | - | |
QUATRIX | A few missing textures. Still Very Playable, Quake 3 version of this map may have better results. | - | |
STUKTON_V2 | A few missing textures. Some secrets don't work Still Very Playable. | - | |
UT_SUBWAY | Perfect | - | |
U&_TERRORISM4 | No Bot Support | - | |
VILLA | A few missing textures. Some secrets don't work Still Very Playable. | - | |
JUNGLE | Works Well. | - | |
BORG210 | Works well part of the playermaps map-pack. | - | |
CTF_MAPEL4 | Works Well | - | |
NEOEGYPT | Works Well | - | |
MIAMI_NIGHT | Works Well | - | |
SUREFALL | Works Well | - |